Cyril Yong Zhou outlines his approach to putting together stylised interactive environments.
A reader asks Google what the most essential qualities are for making a good video game, and how it is that Zelda: Breath Of The Wild and Elden Ring get everything right.
Whether it’s the acrobatic combat of the most recent “Doom” installation or the adorable ways “Animal Crossing” characters socialize, today’s video games blur the line between interactive ...