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Expedition 33 development team visits Kojima Productions, sparking fan hopes for a crossover with Death Stranding 2.
Clair Obscur: Expedition 33 wasn't quite made by "just 30" people, as is often repeated—both Sandfall and Kepler credit ...
While Kojima’s own development team, Kojima Productions, has “ballooned” to over 200 employees, the developer believes smaller teams are the way to go. Is the team size for Clair Obscur perfect?
A Clair Obscur Expedition 33 ‘all hit’ run from a soulslike veteran beats the hardest bosses in Sandfall’s RPG without ...
In an interview with RPG Site, Sandfall Interactive co-founder and Expedition 33 producer François Meurisse spoke about his ...
Expedition 33 player manages to beat the game on the highest difficulty setting without parrying or dodging a single hit.
Use our guide to track down the locations of all 165 Clair Obscur: Expedition 33 bosses, and the best order to fight them based on their actual boss levels.
Expedition 33 director Guillaume Broche reveals the game scrapped some 'awful' ending scenes during development.
Games RPGs Clair Obscur: Expedition 33 Clair Obscur: Expedition 33's outsourcing allowed the RPG's in-house team to stay "very focused on building that core," speculates former Dragon Age dev ...
RPGs Clair Obscur: Expedition 33 draft trailer from 5 years ago surfaces online, and it looks like a completely different RPG with no final visuals and "terrible robotic voices" RPGs A vital piece ...